Publicación:
Educational Augmented Reality Serious Games for People with Developmental Disabilities: A Brief Review of the Research Literature

dc.contributor.authorDeyby Huamanchahua
dc.contributor.authorRodrigo Carrillo-Valverde
dc.contributor.authorAlonso Delgado-Lorino
dc.contributor.authorPaolo Maldonado-Hurtado
dc.contributor.authorEder Vilcacure-Camasca
dc.contributor.authorDarybeth Nanquen-Bengoa
dc.contributor.authorJhossy Vargas-Saldana
dc.contributor.authorChristopher Zarate-Quintanilla
dc.date.accessioned2024-09-20T20:15:24Z
dc.date.available2024-09-20T20:15:24Z
dc.date.issued2022-12-01
dc.description.abstractMany serious games have been developed over time to serve as support in the education of children with developmental disabilities. Augmented Reality (AR) is a technology whose popularity has been increasing, and many games are currently adopting it. Such innovation shows great potential to be applied in serious games. Therefore, this paper aims to explore the trends in the application of AR in serious games that enhance the education process of a child with a developmental disability. The objective is to supply the researcher with a structured table that incorporates key factors related to serious games. Multiple studies from 2016 to 2021 have been collected, and 15 were selected to be reviewed. Finally, it concludes that the results were positive regarding the effectiveness of the projects developed in the reviewed material, and there is still a lot of room for improvement and future work.
dc.identifier.doihttps://doi.org/10.1109/UEMCON54665.2022.9965733
dc.identifier.urihttps://cris.esan.edu.pe/handle/20.500.12640/346
dc.relation.ispartof2022 IEEE 13th Annual Ubiquitous Computing, Electronics & Mobile Communication Conference (UEMCON)
dc.rights.coarhttp://purl.org/coar/access_right/c_abf2
dc.titleEducational Augmented Reality Serious Games for People with Developmental Disabilities: A Brief Review of the Research Literature
dc.typeproceedings-article
dspace.entity.typePublication

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